Monday, May 6, 2013

so this is done

So here's the final video from that project I've been posting about, this is probably my first time actually animating in 3D so all things considered it turned out pretty all right. 

For this first one you should probably actually view it on youtube, in 720p, it's not as fuzzy.  In fact all of them would probably be better viewed in 720p, haha.


Turntable


Really short walk cycle






BONUS

A WIP of Mabel & Dipper from Gravity Falls that I may never finish but maybe I will.


Sunday, May 5, 2013

how this happened

So I noticed I had a billion versions of the kukri thing all over my computer and dropbox, and because of that I could kind of make this really..........involved process thing of this painting.


So we start with what I posted a few weeks ago, a sad attempt at skin color over the pink value sketch. Just an overlay layer or something.

I thought that was too pink so I tried to make it more brown, I initially was trying to make her darker skinned, but it wasn't working. :/



 Here is where I started trying to paint over more aggressively and the skin lightened up, mostly because I couldn't get the values right and I just went with pale as the driven snow, haha. The next skips some steps but I just painted over everything, I just kind of picked at it for a few days. I realized her face wasn't working for the 'third dimension' so I had to redo it. I didn't follow my initial value sketch at all as I have a hard time with that process for some reason and tend to just jump right into using color. Even though I really tried not to do that here. :C

Here's pretty close to final, I spent most of my time on the face.

After some texture stuff and some layer effects, HERE WE GO.

and that's how you probably shouldn't do things.





BONUS:

a little bird I found in an old psd


Saturday, April 13, 2013

sketchtime

Here's some sketches I posted on tumblr a bit ago.  I usually post my sketchbook stuff there.
I've messed around with these in photoshop a bit to make them more presentable. These are from the past few weeks or so.

a lady

inspired by the description of Angeline in the Barbed Coil by J.V. Jones

a robot lady with some blue stuff on her


a BUNCH of stuff in one long image, wreaks havoc on pop up image viewers >8D (open it in a new window/tab to see it better)




SUPA DOUBLE BONASSSUUU

A current render from my animation project that I'm ALMOST done with, and am also looking very much forward to finishing (I'm not the..uh..best animator it gives me pains to say, so it's been hard.) yay.


Monday, April 1, 2013

wip wop


A screenshot of some of the junk I've been trying to paint/draw lately D: D: D: I want to finish these but with school starting again next week it maaaay not happen yet. It sucks because I really need to learn how to refine more.



BONUS:

A little sketch of my puppy Lola, who I've been attempting to draw in some sort of cartoony style forever.

Pictured here in both real and adorable painted version (by tinykittenteeth)



Monday, February 25, 2013

the zuz

More on this deal. FUN TIMES

I've changed the Zuzu model a bit to be more appealing, due to some feedback that mentioned she looked like a 'tiny adult'. I rounded her face, made her less 'curvy', brought her nose up, and enlarged her eyes a bit.
I've included the and older (blue lines) and current (black lines) versions, in her sass pose. you can definitely see a difference I think.



Here's also some texture passes, the first one was halfway between the old geometry, and the new one, so she's got some major chin stuff going on, haha.


I decided since this character is a girl and people keep thinking she's a boy, I'd get some eyelash enhancements all up in this. Here's a before and after on that:

It's definitely Maybeline

This is also experimenting with some skin shader settings (Maya SSS Fast Skin with pretty much default settings, haha) I liked how it looked here, but unfortunately found out too late my model was flippin' huge  and unless I wanted to rename my short 'Attack of the 40 Foot Tall Baby', I had to fix that. But scaling her down messed up the lighting and skin shader settings so I had to start from scratch. :c

This is where she's at now, I need to do a bit more on the onesie texture, particularly that tree needs to be a dark green and not so blurry. I want the lighting on her face to be a bit warmer and less dark brown/red but I'm having a hard time getting there.



So next was the environment, here's my first pass, which kind of ended up as my final pass, haha, guess the first time was the charm. This is definitely with subdivision preview on, I would show you the one without it but it's too hilarious, you'd die.

Some rough lighting here.

Here's my lighting concept/color key/what have you



I have a screenshot of my model with an attempt at this lighting but again, its hilarity is too much. Instead you can have the one with the box in it and also some ornaments on the tree (some of them are currently attempting to escape or absorb into the tree)

This does have textures but it is an assault on the eyes at it's current stage.



AND THAT'S IT.





BONUS

nothing :c


Wednesday, February 6, 2013

painting is my kryptonite


Did a value thing of this lady, I am not the best at painting skin so I am afraid of continuing beyond this, haha.

Wednesday, January 30, 2013

zuzu model update

here's some progress on this little lady.



 1st round, face having lots of issues, eyelids are my bane.


high poly preview turned on in this one, kind of getting there, her eyes are still too high though and the hair is kinda blobby. Her mouth really bothers me in this screenshot, haha.





here's where she's at now, again high poly preview turned on, her head is a bit too far forward, and her ears need some moving around but I like where her face is at, and her hair turned out better than I thought, thank you crease tool! 

She's also rigged and has some rudimentary skinning so I could put her in the pose from my character sheet :D


next step, unwrapping and some textures all up in this.




SUPER BONUS

How she looks without high poly preview on: her eyes are pretty wacky, haha