Friday, March 30, 2012

Indeed


Another character design assignment, this one we were to take inspiration from life drawings of costumed models.

This is Leslie, he is an assassin but blood makes him squeamish and he kind of sucks at the whole thing. He kills for rich ladies who have tired of their husbands...scandalous.





process stuff :D!!

here's  my gestures, 1-2 minutes each


I liked the ones on the bottom, the guy in the suit, he had a very slight build and made me think of an assassin or killer type character that was actually quite weak, and kind of fell into the killing people for money thing. 



some inital sketches on that idea, the lady is just chillin, you know, whatevs, she was my first idea, still might draw it, a kind of feral victorian lady.
Anyway, I wanted him to also look girlishly pretty, but since I usually draw the ladies, he ended up looking very much like a cross dressing lady in may of these.



rough emote/pose sheet, that last pose I liked the idea of, a startled kind of run whatever but the end it was not working at all.



a rough turn around.



color comps, you can really see how ladylike I mad him in a couple of these :| men y u no easy to draw.




Monday, February 13, 2012

classmate character design !


A character design assignment based on a classmate, and done in a certain illustration style. This is my partner done in Jamie Hewlett's style, particularly the Gorillaz. :D




Thursday, February 2, 2012

Dino Riders 1999

So I never wanted the original of this little project to see the light of day, but it must be done...for...science...and learning. So this is me riding a parasaurolophus, which is an awesome dinosaur, and I am awesome and riding it, etc. I did this oil painting last year and I'm not the proudest of it, but I learned some things, namely, I am super bad at dinosaurs.

It's safe to say the dinosaur is a thing of beauty :B (this painting is currently in my closet for a very good reason)

recently, I decided to revisit this bit of a tragedy in digital media, here's a rough comp of it, still working on depth, etc.




BONUS

a thing I want to finish at some point...but is kind of stuck here for now, I can't even remember what I was thinking :|

Character Modeling Concept :D

The first assignment in my character 3d modeling class is....to design the character, it needs to be based on an existing AAA video game title, I chose Bioware's Dragon Age as medieval things and I are probably inseparable.

So from the beginning I wanted to make this character have wings, no matter what it was, probably because I am insane? Who knows. Anyway, so here's some concepts where I attempted to figure out the style of Dragon Age, lots of stuff on the hips I noticed.


After a few of these concept drawings I really latched onto the idea of visualizing Andraste, she's this sort of goddess character in the game, you never see her and as far as I know she is never really described, and with the wings and all,  yes, this was happening.

So here's my rough concept page, per the assignment, a front and side view with a 3/4 action pose.


At the time I was really happy with this, the painting especially. But looking back on it only a few hours later, the pose wasn't dynamic enough, the painting rough, and I hated the design of the page, very boring, and some errors with the wing anatomy needed to be fixed, So I redid it.

(before I fixed the wings)

I tried to emulate the red and grey color scheme in all of Dragon Age's promo stuff, something I probably should have done from the beginning. The rough line art for the new painting on there too, I really wanted to focus on getting the lineart really solid before moving on, I really enjoy perfecting lineart, and I was hoping it would help the final painting too.

Above is the final lineart before painting, and here is the final. I don't have any process shots in between these two, but it was a lot of trial and error.


I'm happier with this than the first one, but I don't think the painting really shows how much time I put into it because it ended up so small on the sheet, here's a close up (50%) of it for funsies.




BONUS :D

this bird is on my tumblr, and now he is here. yay.





Saturday, December 31, 2011

lampssss

A study of a lamp in my house, probably took like 2 hours, I'm so slow. ;_; this is all photoshops.

Friday, December 16, 2011

Snow city finished :D

Here's the last few progress shots, I really like how I got the mountains to look, and the haze. :D

and the current progress here, I called it that final for the class but I would like to work more on this. :D


Snow city progress

I've noticed driving now I'm noticing the mountains and how they recede into space a lot more, hopefully this understanding can show up in my painting.

I'm a little further along than these progress shots show, I could probably have called it done yesterday night but I'm trying to go as far with this as I can with the time left. Also got some good feedback about my use of too many straight sloping lines (as seen in the first one), needed to break it up. I wish I could just do this stuff subconsciously. D:


So it isn't clear here but when I jumped to color I filled the a layer with a sepia tone and set it to 'color' then started lightly painting on a layer on top of that. I already had this palette thought out in my head so I'm glad it is working out so far. 
Also I clearly had a hard time letting go of that spire on the top, haha.

 I also imagine whoever lives here better have great balance to not slip and die on that bridge...maybe I should add a rail... HMM